Maurice the Magnificent

Wizard

Description:

Arcane Implement Mastery: Orb of Imposition Background: Occupation – Scholar (+2 to Arcana)

FINAL ABILITY SCORES Str 8, Con 10, Dex 13, Int 18, Wis 16, Cha 11.

STARTING ABILITY SCORES Str 8, Con 10, Dex 13, Int 16, Wis 16, Cha 11.

AC: 16 Fort: 11 Reflex: 15 Will: 16 HP: 20 Surges: 6 Surge Value: 5

TRAINED SKILLS Dungeoneering +8, Arcana +11, Religion +9, History +9, Insight +8

UNTRAINED SKILLS Acrobatics +1, Bluff, Diplomacy, Endurance, Heal +3, Intimidate, Nature +3, Perception +3, Stealth +1, Streetwise, Thievery +1, Athletics -1

FEATS Wizard: Ritual Caster Human: Armor Proficiency (Leather) Level 1: Destructive Wizardry Feat User Choice: Implement Expertise (orb)

POWERS Bonus At-Will Power: Thunderwave Wizard at-will 1: Phantom Bolt Wizard at-will 1: Scorching Burst Wizard encounter 1: Orbmaster’s Incendiary Detonation Wizard daily 1: Flaming Sphere Wizard daily 1 Spellbook: Sleep

Bio:

Maurice the Magnificent

New Beginnings JECK